InterviewDB
Experience
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San Francisco
Memory Game: Implement the Card-Matching Memory Game with Flip Animation Logic
phone
Interview Experience
Problem Build the core logic and frontend for a card-matching memory game. An NxM grid of face-down cards hides N*M/2 pairs. Players flip two cards per turn; a match keeps them face-up, a mismatch flips them back after a short delay. Requirements: Only 2 cards can be in the "pending" state at once. Enforce a delay before non-matching cards are flipped back. Follow-ups How do you prevent the user from clicking a third card while the mismatch delay is running? How would you implement the shuffle t…
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